球体内的微缩世界立体模型
Author:ΛRMIN | AI
2026/01/05 09:12
Description
生成球体内微缩世界的超现实立体模型,融合微距摄影和电影感渲染效果
Tags
画像生成ビジュアル化コンテンツ生成
Content
一个超现实的微距镜头,拍摄一个打开或裂开的 {argument name="sphere object" default="SPHERE OBJECT"},它被转化成一个微缩的 {argument name="environment type" default="ENVIRONMENT TYPE"} 场景模型。球体内部是一个微小、高度精细的世界,其中包含 {argument name="environment details" default="ENVIRONMENT DETAILS"}。在中心,站立着一个高度精细、照片般逼真的微缩人物 {argument name="main character" default="MAIN CHARACTER"},身着 {argument name="clothing and appearance" default="CLOTHING / APPEARANCE"},呈 {argument name="pose or action" default="POSE / ACTION"} 姿态。
背景中可见 {argument name="secondary elements" default="SECONDARY ELEMENTS – optional, max 1–2 items"}。球体的外壳具有逼真的 {argument name="material and texture" default="MATERIAL / TEXTURE / BRANDING"}。
场景置于一个模糊的 {argument name="background surface" default="BACKGROUND / SURFACE"} 上,强调了比例和深度。风格:微距摄影、移轴效果、浅景深、体积光、照片级真实感、电影感、超精细、8k 渲染、虚幻引擎 5、Octane 渲染、光线追踪。
光照:{argument name="light type and mood" default="LIGHT TYPE + MOOD"}。
负面提示:卡通、插画、扁平、绘画、动漫风格、低分辨率、模糊主体、塑料材质、扭曲解剖结构、不真实纹理。
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**Original English:**
A hyper-realistic macro shot of an open or cracked open {argument name="sphere object" default="SPHERE OBJECT"} converted into a miniature {argument name="environment type" default="ENVIRONMENT TYPE"} diorama. Inside the sphere is a tiny, highly detailed world featuring {argument name="environment details" default="ENVIRONMENT DETAILS"}. In the center stands a highly detailed, photorealistic miniature figure of {argument name="main character" default="MAIN CHARACTER"}, {argument name="clothing and appearance" default="CLOTHING / APPEARANCE"}, in a {argument name="pose or action" default="POSE / ACTION"}.
{argument name="secondary elements" default="SECONDARY ELEMENTS – optional, max 1–2 items"} are visible in the background. The outer shell of the sphere has a realistic {argument name="material and texture" default="MATERIAL / TEXTURE / BRANDING"}.
The scene is resting on a blurred {argument name="background surface" default="BACKGROUND / SURFACE"}, emphasizing scale and depth. Style: macro photography, tilt-shift effect, shallow depth of field, volumetric lighting, photorealistic, cinematic, ultra-detailed, 8k render, Unreal Engine 5, Octane render, ray tracing.
Lighting: {argument name="light type and mood" default="LIGHT TYPE + MOOD"}.
Negative prompt: cartoon, illustration, flat, drawing, anime style, low resolution, blurry subject, plastic materials, distorted anatomy, unrealistic textures.