霓虹赛博朋克产品摄影模板

Author:QuestGlitch
2026/01/05 09:12

Description

将产品转化为霓虹赛博朋克环境中漂浮的主体,融合彩色灯光、水面反射和零重力效果。

Tags

画像生成ビジュアル化コンテンツ生成

Content

```json
{
  "neon_levitation_directive": {
    "version": "2.0-Cyberpunk",
    "objective": "将上传的产品转化为霓虹赛博朋克环境中动态漂浮的主体。",
    "aspect_ratio": "4:5",
    "visual_priority": ["戏剧性霓虹灯光", "水面反射效果", "零重力悬浮"],
    "parameters": {
      "subject_transformation": {
        "detection": "从输入图像中分离核心产品几何形状和品牌标识。",
        "pose_modification": "动态对角倾斜(相对于相机轴线约 30 度)。",
        "state": "在空中悬浮/漂浮,无可见支撑物。",
        "texture_reaction": "材质必须高度反射彩色光源(例如,光泽塑料呈现湿润感,金属产生彩色镜面高光)。"
      },
      "lighting_engine": {
        "style": "电影级赛博朋克/霓虹黑色电影分光照明。",
        "key_light_A": "{argument name=\"key light A color\" default=\"Cyan/Blue\"} 左侧霓虹灯管照明(冷色调)。",
        "key_light_B": "{argument name=\"key light B color\" default=\"Magenta/Purple\"} 右侧霓虹灯管照明(暖色调)。",
        "rim_light": "强烈的彩色边缘光,在黑暗背景下勾勒出产品轮廓。",
        "environmental_light": "来自不可见霓虹灯的漫射光晕,形成体积雾气。"
      },
      "environment_styling": {
        "surface_beneath": "黑暗、高反射的水面,带有细微涟漪。",
        "reflections": "下方水面中可见漂浮产品和霓虹灯的扭曲、光线追踪反射。",
        "background": "抽象城市灯光或几何霓虹图案的黑暗、失焦散景。",
        "atmosphere": "低空雾气和蒸汽捕捉彩色光线。"
      },
      "camera_optics": {
        "lens": "微距或 85mm 定焦镜头。",
        "aperture": "f/1.8,以获得极浅景深(戏剧性散景)。",
        "focus": "对倾斜产品正面进行锐利对焦。",
        "angle": "略微低角度仰视漂浮物体,以传达主导感。"
      },
      "technical_directives": {
        "rendering_style": "照片级 CGI,虚幻引擎 5,RTX ON,Octane 渲染。",
        "color_grading": "高对比度,压暗的黑色,鲜艳的霓虹饱和度。",
        "negative_prompt": "无聊的工作室,明亮的日光,平淡的灯光,静态姿势,干燥的表面,可见的支撑物,低分辨率。"
      }
    }
  }
}
```

---

**Original English:**
{
  "neon_levitation_directive": {
    "version": "2.0-Cyberpunk",
    "objective": "Transform uploaded product into a dynamic, floating subject within a neon-noir environment.",
    “aspect_ratio”: 4:5,
    "visual_priority": ["Dramatic Neon Lighting", "Hydro-Reflective Surfaces", "Zero-Gravity Suspension"],
    "parameters": {
      "subject_transformation": {
        "detection": "Isolate core product geometry and branding from input image.",
        "pose_modification": "Dynamic diagonal tilt (approx 30-degree axis relative to camera).",
        "state": "Levitating/Floating suspended in mid-air with no visible supports.",
        "texture_reaction": "Materials must highly reflect colored light sources (e.g., glossy plastic becomes wet-looking, metal develops colored specular highlights)."
      },
      "lighting_engine": {
        "style": "Cinematic Cyberpunk / Neon Noir split-lighting.",
        "key_light_A": "{argument name="key light A color" default="Cyan/Blue"} neon tube lighting from left (cool tones).",
        "key_light_B": "{argument name="key light B color" default="Magenta/Purple"} neon tube lighting from right (warm tones).",
        "rim_light": "Strong colored edge-lighting defining the product shape against the dark background.",
        "environmental_light": "Diffused glow from unseen neon signs creating volumetric fog."
      },
      "environment_styling": {
        "surface_beneath": "Dark, highly reflective water surface with subtle ripples.",
        "reflections": "Distorted, ray-traced reflection of the floating product and neon lights visible in the water below.",
        "background": "Dark, out-of-focus bokeh of abstract city lights or geometric neon patterns.",
        "atmosphere": "Low-lying fog and steam catching the colored light rays."
      },
      "camera_optics": {
        "lens": "Macro or 85mm Prime Lens.",
        "aperture": "f/1.8 for extremely shallow depth of field (dramatic bokeh).",
        "focus": "Razor-sharp focus on the front face of the tilted product.",
        "angle": "Slightly low angle looking up at the floating object to convey dominance."
      },
      "technical_directives": {
        "rendering_style": "Photorealistic CGI, Unreal Engine 5, RTX ON, octane render.",
        "color_grading": "High contrast, crushed blacks, vibrant neon saturation.",
        "negative_prompt": "boring studio, bright daylight, flat lighting, static pose, dry surface, supports visible, low resolution."
      }
    }
  }
}